Co-Designing a Virtual Reality Intervention for Supporting Cognitive Reappraisal Skills Development with Youth

Alexandra Kitson, Alissa N. Antle, Petr Slovak

Research output: Chapter in Book/Report/Conference proceedingConference paperpeer-review

6 Citations (Scopus)

Abstract

Cognitive reappraisal is a critical emotion regulation skill required for youth mental health. While it has been well theorized psychologically and many therapeutic approaches exist, youth still struggle to develop these skills. We explore the design space of using virtual reality to create technologically-mediated cognitive reappraisal supports for youth. We developed four VR prototypes that we used as prompts for feedback in a ten-session co-design workshop with nine youth (aged 15-17). Our work contributes youth-derived directions for further research in the design space of VR and mental health; and highlights opportunities to use VR for cognitive reappraisal skills training by generating meaningful emotionally laden situations, supporting body-based experiential learning, and providing technology-mediated social connection.

Original languageEnglish
Title of host publicationProceedings of IDC 2023 - 22nd Annual ACM Interaction Design and Children Conference
Subtitle of host publicationRediscovering Childhood
PublisherAssociation for Computing Machinery, Inc
Pages14-26
Number of pages13
ISBN (Electronic)9798400701313
DOIs
Publication statusPublished - 19 Jun 2023
Event22nd Annual ACM Interaction Design and Children Conference: Rediscovering Childhood, IDC 2023 - Chicago, United States
Duration: 19 Jun 202322 Jun 2023

Publication series

NameProceedings of IDC 2023 - 22nd Annual ACM Interaction Design and Children Conference: Rediscovering Childhood

Conference

Conference22nd Annual ACM Interaction Design and Children Conference: Rediscovering Childhood, IDC 2023
Country/TerritoryUnited States
CityChicago
Period19/06/202322/06/2023

Keywords

  • Co-Design
  • Cognitive Reappraisal
  • Emotion Regulation
  • Participatory Design
  • Virtual Reality
  • Youth

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