Commercial-Off-the-Shelf Technology in UK Military Training

John Curry, Philip Anthony Graham Sabin, Tim Price

Research output: Contribution to journalArticlepeer-review

8 Citations (Scopus)

Abstract

This article gives an overview of how commercial computer game technology was introduced for training, education and decision support within the British Army. It records the narrative of the introduction and development of first person shooter computer games into the British Army; an area where developments are not routinely reported outside the closed world of defence training.
Original languageEnglish
Pages (from-to)7-30
Number of pages24
JournalSimulation & Gaming
Volume47
Issue number1
DOIs
Publication statusE-pub ahead of print - 27 Aug 2015

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