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Commercial-Off-the-Shelf Technology in UK Military Training

Research output: Contribution to journalArticle

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Commercial-Off-the-Shelf Technology in UK Military Training. / Curry, John; Sabin, Philip Anthony Graham; Price, Tim.

In: Simulation & Gaming, Vol. 47, No. 1, 27.08.2015, p. 7-30.

Research output: Contribution to journalArticle

Harvard

Curry, J, Sabin, PAG & Price, T 2015, 'Commercial-Off-the-Shelf Technology in UK Military Training', Simulation & Gaming, vol. 47, no. 1, pp. 7-30. https://doi.org/10.1177/1046878115600578

APA

Curry, J., Sabin, P. A. G., & Price, T. (2015). Commercial-Off-the-Shelf Technology in UK Military Training. Simulation & Gaming, 47(1), 7-30. https://doi.org/10.1177/1046878115600578

Vancouver

Curry J, Sabin PAG, Price T. Commercial-Off-the-Shelf Technology in UK Military Training. Simulation & Gaming. 2015 Aug 27;47(1):7-30. https://doi.org/10.1177/1046878115600578

Author

Curry, John ; Sabin, Philip Anthony Graham ; Price, Tim. / Commercial-Off-the-Shelf Technology in UK Military Training. In: Simulation & Gaming. 2015 ; Vol. 47, No. 1. pp. 7-30.

Bibtex Download

@article{fe587dc3f9bb49b9b46bdb98f9008121,
title = "Commercial-Off-the-Shelf Technology in UK Military Training",
abstract = "This article gives an overview of how commercial computer game technology was introduced for training, education and decision support within the British Army. It records the narrative of the introduction and development of first person shooter computer games into the British Army; an area where developments are not routinely reported outside the closed world of defence training.",
author = "John Curry and Sabin, {Philip Anthony Graham} and Tim Price",
year = "2015",
month = aug,
day = "27",
doi = "10.1177/1046878115600578",
language = "English",
volume = "47",
pages = "7--30",
journal = "Simulation & Gaming",
issn = "1046-8781",
publisher = "Sage Publishing",
number = "1",

}

RIS (suitable for import to EndNote) Download

TY - JOUR

T1 - Commercial-Off-the-Shelf Technology in UK Military Training

AU - Curry, John

AU - Sabin, Philip Anthony Graham

AU - Price, Tim

PY - 2015/8/27

Y1 - 2015/8/27

N2 - This article gives an overview of how commercial computer game technology was introduced for training, education and decision support within the British Army. It records the narrative of the introduction and development of first person shooter computer games into the British Army; an area where developments are not routinely reported outside the closed world of defence training.

AB - This article gives an overview of how commercial computer game technology was introduced for training, education and decision support within the British Army. It records the narrative of the introduction and development of first person shooter computer games into the British Army; an area where developments are not routinely reported outside the closed world of defence training.

U2 - 10.1177/1046878115600578

DO - 10.1177/1046878115600578

M3 - Article

VL - 47

SP - 7

EP - 30

JO - Simulation & Gaming

JF - Simulation & Gaming

SN - 1046-8781

IS - 1

ER -

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