Development of a skateboarding trick classifier using accelerometry and machine learning

Nicholas Kluge Corrêa*, Júlio César Marques de Lima, Thais Russomano, Marlise Araujo dos Santos

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

18 Citations (Scopus)
165 Downloads (Pure)

Abstract

Introduction: Skateboarding is one of the most popular cultures in Brazil, with more than 8.5 million skateboarders. Nowadays, the discipline of street skating has gained recognition among other more classical sports and awaits its debut at the Tokyo 2020 Summer Olympic Games. This study aimed to explore the state-of-the-art for inertial measurement unit (IMU) use in skateboarding trick detection, and to develop new classification methods using supervised machine learning and artificial neural networks (ANN). Methods: State-of-the-art knowledge regarding motion detection in skateboarding was used to generate 543 artificial acceleration signals through signal modeling, corresponding to 181 flat ground tricks divided into five classes (NOLLIE, NSHOV, FLIP, SHOV, OLLIE). The classifier consisted of a multilayer feed-forward neural network created with three layers and a supervised learning algorithm (backpropagation). Results: The use of ANNs trained specifically for each measured axis of acceleration resulted in error percentages inferior to 0.05%, with a computational efficiency that makes real-time application possible. Conclusion: Machine learning can be a useful technique for classifying skateboarding flat ground tricks, assuming that the classifiers are properly constructed and trained, and the acceleration signals are preprocessed correctly.

Original languageEnglish
Pages (from-to)362-369
Number of pages8
JournalResearch on Biomedical Engineering
Volume33
Issue number4
DOIs
Publication statusAccepted/In press - 6 Dec 2017

Keywords

  • Accelerometry
  • Exergames
  • Machine learning
  • Neural networks
  • Pattern recognition
  • Skateboarding

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