How families prepare their children for tooth extraction under general anaesthesia: Family and clinical predictors of non-compliance with a ‘serious game’

Patricia A Reynolds, Ana N Donaldson, Christina Liossi, Jonathan T Newton, Nicholas Donaldson, R Arias, Preemal Haria, Corinne Huntington, Reham Alharatani, Marie-Therese Hosey

Research output: Contribution to journalArticlepeer-review

5 Citations (Scopus)
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Abstract

Objective
To explore family and clinical factors for usage of an online serious game designed to prepare children with ECC for dental treatment under general anaesthesia.

Design
Observational study. Secondary data of 60 children, aged 5‐to‐7, randomised to the intervention group in a phase‐III randomised controlled trial [NIHR Portfolio 10006, ISRCTN: 18265148] testing the efficacy of the serious game http://www.scottga.org (available online). Usage was captured automatically, with each click, in real time. The total number of replays and total number of missing slides per game‐run performed by the child, were recorded and used to monitor usage. Compliance outcomes were: total time running the game and number of completely missed slides.

Results
57/60 played the game. Median age of parent/carer was 32. For 74% of the families, fathers resided at home and for 65% the parent/carer had A‐levels‐to‐university education. At recruitment, 70% of the children were reported as anxious/highly‐fearful and 37% as “significantly psychologically disturbed”.

Conclusions
Factors for non‐compliance were absence of a father at home (P = 0.01) and higher child‐anxiety (P = 0.01) and, to a lesser extent, a low parent/carer education level (P = 0.09). Interactive cartoons featuring dental assessment, oral health messages and modelling featured in the more popular slides.
Original languageEnglish
Pages (from-to)117-128
Number of pages12
JournalInternational Journal of Paediatric Dentistry
Volume29
Issue number2
Early online date17 Nov 2018
DOIs
Publication statusPublished - Mar 2019

Keywords

  • computer games
  • early childhood caries
  • general anaesthesia
  • psychological interventions
  • serious games

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