Abstract
In this collection, the authors focus on innovation in museum design and museology through building digital archives, databases, platforms, infrastructures for community outreach and crowdsourcing, and grassroots interventions, conceptualized as collaborative, educational, and distributed spaces for meaning-making and creating knowledge. They envisage such spaces as interdisciplinary laboratories and networks. They discuss cases that feature a wide range of museum ‘objects’, including video games that double as tools for outreach activities and as exhibits; architectural heritage such as caravanserais; artwork and creative processes behind it. Critical perspectives on funding, collection strategies, and curatorial practices emerged as they interrogate the applications of immersive technologies, such as Virtual Reality and Augmented Reality, to unarchive the traditional practices of design and curation through fostering community wide participation (such as focus groups, participatory collaboration, or crowdsourcing) and expansive discussions about culture, identity, and history.
Original language | English |
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Pages | 1-7 |
Number of pages | 7 |
Volume | 6 |
No. | 1 |
Specialist publication | Herança - Revista De História, Património E Cultura |
DOIs | |
Publication status | Published - 8 Mar 2023 |
Keywords
- experimental museology
- virtual heritage
- museum collections
- experimental curation
- interdisciplinary perspectives
- museum design