Abstract
In this paper we introduce VR-Wheel, a platform combining cognitive and motor-learning tasks, intended for motor recovery in lower limb amputee and tetraplegia patients in post-traumatic conditions. The main feature of the platform is its versatility from the biomechanical, hardware and software viewpoint, since the design of the application is such that patients' own wheelchairs are transformed into an USB mouse, interfaced with any types of mouse-drivable graphics and/or software and any kind of operative system. The mechanics is flexible and the dedicated VR-environment is user friendly and easily tunable to different, specific clinical requirements. In this paper we present its general design and some scenarios for its clinical use.
Original language | English |
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Title of host publication | 2007 VIRTUAL REHABILITATION |
Place of Publication | NEW YORK |
Publisher | IEEE |
Pages | 39-43 |
Number of pages | 5 |
ISBN (Print) | 978-1-4244-1203-7 |
DOIs | |
Publication status | Published - 2007 |
Event | Virtual Rehabilitation Conference 2007 - Venice, Italy Duration: 27 Sept 2007 → 29 Sept 2007 |
Conference
Conference | Virtual Rehabilitation Conference 2007 |
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Country/Territory | Italy |
City | Venice |
Period | 27/09/2007 → 29/09/2007 |
Keywords
- MOTION
- USERS
- SPEEDS
- SYSTEM
- BIOFEEDBACK
- GAIT
- PROPULSION
- STROKE
- VIRTUAL-ENVIRONMENT
- CYBERSICKNESS